Demo

Knock On Wood

Knock On Wood is a short horror experience inspired by a DnD Campaign I had created. I wanted to challenge myself to see if I would be able to capture the essence of the world and story I had created and transform it into a digital experience that a larger audience would be able to enjoy.

Making Knock On Wood served as an opportunity to learn Unreal Engine 5 and get an understanding of its capabilities, I do plan to expand this project into a more robust narrative driven game that captures the original story of the campaign. As always I am open to feedback on how to improve this demo

Link to game download

DevLogs:

1.

  • Modeling Creature

  • Programing a scare

  • Results of Playtesting

  • Level Detailing

  • Bug showcase

2.

  • Reworked lighting to be less nauseating

  • Created a more claustrophobic feeling in game

  • Level decorating

3.

  • Creating a respawn and checkpoint system

  • Included items in an area save system

4.

  • Massive bug fixes

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