Demo
Knock On Wood
Knock On Wood is a short horror experience inspired by a DnD Campaign I had created. I wanted to challenge myself to see if I would be able to capture the essence of the world and story I had created and transform it into a digital experience that a larger audience would be able to enjoy.
Making Knock On Wood served as an opportunity to learn Unreal Engine 5 and get an understanding of its capabilities, I do plan to expand this project into a more robust narrative driven game that captures the original story of the campaign. As always I am open to feedback on how to improve this demo
Link to game download
DevLogs:
1.
Modeling Creature
Programing a scare
Results of Playtesting
Level Detailing
Bug showcase
2.
Reworked lighting to be less nauseating
Created a more claustrophobic feeling in game
Level decorating
3.
Creating a respawn and checkpoint system
Included items in an area save system
4.
Massive bug fixes